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Hiển thị các bài đăng có nhãn warframe platinum hack. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn warframe platinum hack. Hiển thị tất cả bài đăng
Witcher Hearts of Stone

As we move farther into the current-gen cycle of consoles, it’s becoming abundantly clear that the bar has been raised for the quality of games created by developers. Thanks to the potential for expansive open worlds, improved graphics, and more immersive storytelling, gamer expectations are growing for game studios.
That’s why I think it’s time for developers like Activision and Electronic Arts to stop including single-play (or even co-op) campaigns with their multiplayer first-person shooter blockbusters.
This became abundantly clear after I watched the recently released story trailer for Call of Duty: Black Ops 3. I was underwhelmed by the fact that Treyarch and Activision have once again spent time on a 5-6 hour campaign that will do little more than provide a run-and-gun opportunity against AI enemies. And chances are, the handful of gamers who complete the campaign will walk away disappointed by another over-the-top action experience that provided little in the way of compelling storytelling.
I think what’s happened is developers like CD Projekt Red have shown what a high-quality story-based game should be, and raised gamers’ expectations in the process. This makes it hard for developers who create top-tier multiplayer games to live up to these new expectations.
With that in mind, I think it’s time for developers to recognize what they’re good at, and do that well, instead of trying to tack on features very few people want. Activision and Electronic Arts, let the storytellers handle the engaging, compelling narratives, and you focus instead on creating the fun, fast-paced PvP action we all know and love.

That concludes this week’s Game Ranter Banter! What did you think with our takes on recent events in gaming? Get at us in the comments.

Tearing down fences and using the grappling hook to take out other vehicles is a ton of fun, but the game does often remind players that this is a dangerous world. It’s not too hard to roam far into the open world and run out of gas or water, which can lead to some terrible outcomes. Although the companion mechanic, Chumbucket, can repair the car anytime it is standing still, players are often punished for taking risks like jumping over dunes or soaring off a cliff, so the game lacks the incentive to be as crazy as in the Just Cause series.
Mad Max Car Combat

The game’s map, exploration, and questing system are all very similar to the Assassin’s Creed series, particularly Black Flag. Although the world is open, the narrative is incredibly linear and players can easily drive from one spot to the next and power through the game’s main campaign. The quests aren’t incredibly exciting or engaging because most of them just ask the player to go find a certain amount of scraps or a particular tool needed to upgrade the car again. That said, stopping at every camp along the desert wasteland and finding scraps is incredibly fun because of its rewards.
Players are able to use scraps to level up Max and his vehicle and unlock new armor, attacks, and weapons. The leveling system incentivizes exploration and gives players a reason to keep hunting down new resources. Players can also level Max’s own special powers with the help of a desert shaman who shows up from time to time and offers the opportunity to trade a special resource in to level up Max’s legendary status.
Once players step out of the car and find some war boys to battle, the game starts to feel more like the Batman Arkham series. The melee combat system pins Max against mobs of minions and he must string together a chain of attacks to ward them off. As gamers might expect, a perfectly-timed parry is key to success in these fights. The leveling system allows players to give Max more health, faster combos, and increased time in his Wolverine-esque Fury Mode, where he deals extra damage to all enemies. Players are able to break into compounds throughout the wasteland and claim the structures for the weaker man. Once the war boys are eradicated, NPCs will start collecting scrap for Max, which can be used for more level ups.
Mad Max Scrotus

Although all the individual components work quite nicely in a vacuum, Mad Max is still far from a perfect game. Hopefully patches will address some of the minor issues, but the game currently suffers from some bizarre physics problems and the occasional graphics glitch. These issues can definitely be forgiven, considering the likelihood that they will be fixed within the first month, but the game’s narrative also leaves quite a bit to be desired.
It’s hard to follow up a story as tight, progressive, and well-paced as Fury Road, so in many ways the game was doomed to fall short on this front from the start. The game’s narrative is an acceptable enough revenge story with a fantastic setting, but its delivery is incredibly obtrusive. Cut scenes pop in every time exposition needs to be delivered and although the voice acting is strong, these moments still take us out of the wasteland.
Although players will be able to power through the game’s main story without dedicating their whole lives to the game, there is still plenty of reason to return to the wasteland once the main narrative is finished. Players can continue collecting scraps, leveling up, and hunting down bad guys for dozens of hours after the end credits. Mad Max may be a bit of a mixed bag, but the faithful recreation of the film universe, the ridiculous car combat, and loads of content will keep players coming back to the desert for a long time.


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About Warframe
Warframe is a cooperative free-to-play third person online action game set in an evolving sci-fi world. Join your friends in player-vs-enemy raids across the solar system and master the power of the Warframes. Stand alone or fight together against enemies that threaten your world. They were called Tenno.